A downloadable mod

The IDPD have been places, ruthless places with dangerous people in dire need of even more dangerous personal defense. Consequently, they've had the privilege to nab some swagged out tech in their crusade to defend their home dimension from wasteland assimilation. From Cadia to Pandora, they've swept up some serious  goodies in the aftermath.  Luckily, our good friend rogue wouldn't let her former colleagues  have all the fun. 

Here's what we've got so far:

•Bach's bane: Just one spoonful. Yeah yeah, laugh it up. It's a spoon so big you need rads to swing it.

-ultra spoon, nuff' said.

•The Amen Breaker: Where is your god now? Dead, that's where. Killed by this  big effing gun, dawg! Don't shoot this one at a shielder, you'll die super duper fast :)

-flak cannon, but also minigun.

•Remorseless annihilator: Annihilates everything, even bullets! 

-fires a hypercharged horror beam that vaporizes everything in its path. There's a little guy in the canister, could be anyone...

•"StormBeast The F**kBringer": Do you want to kill everything really really fast? How does a plasma cannon minigun sound? Recklessly overpowered, you say? Naahhh. 

-Shoots plasma cannon projectiles that do reduced damage & travel at high velocity, uses less ammo per shot than a plasma cannon.

•Energy Shield: Nope, not kidding. 100% completely serious.

-Occupies secondary slot, granting the passive effect of damage negation in exchange for A LOT of energy! Uses 10 energy to negate 1 damage to the player, stacking up to 9 damage at once with back muscle. Sure, you'll miss out on the obvious benefits of having an actual weapon in your secondary slot & picking up an energy weapon as your primary is now out of the question, but it's almost certainly worth it to tank 3 bandit shots without a scratch. 

•Chainsword: Basically just the ripjaws from another weapon mod, I forget the name (let me know which one & I'll credit them for the code), except it's automatic & eats through your explosive ammo like several jackhammers.

•Bolters: How did the IDPD get their hands on all this imperium tech? Easy, they sent their finest van superhighway right into a small platoon of space marines. Ran down, cold blooded.

-Fire rocket-propelled slugs that deal heavy damage on contact, then blow up the enemies insides for a fun blood explosion. 

•Lasguns: These lasers were made for looping. Well, that's a lie. They were made to make space orcs not be alive anymore, but they're really good for looping.

-Fires red lasers that do more damage per hit,  hit more times, & have a wider beam than your standard run of the mill laser gun. Uses 2 energy per shot, the extra energy goes into making it red. Also damage, but the red thing seems more important.

-Comes in 3 flavors, pistol, rifle, & hotshot rifle (hotshot has a firing delay to charge up a big shot for big damage. Don't you wanna be a big shot?)

•Plasma pistol: For the no-swag-giving wasteland marauder. Shows up in pre-loop desert & holds up rather poorly in loops, even with laser brain.  It's an early game sidegrade to the plasma gun for people who want something between a laser gun & a plasma gun in terms of speed, ease of use, & damage output. .

-Shoots plasma projectiles that do significantly less damage than an ordinary plasma gun, but is more ammo efficient, has a faster reload time, & fires much higher velocity plasma projectiles.

[Update]

•Pulse weapons!

-Pulse pistols & carbines fire blue pulses of plasma that destabilize on impact, causing a modestly sized but highly damaging AoE blast. Pulse cannons fire a flurry of small pulses that destabilize almost immediately, leading to a devastating blast that blows any other shotgun out of the heavily irradiated wasteland water! Thank those blue alien commies for these little beauties.

Immense thanks to Squiddy, Sunny, & Dragonstrive on the nuclear throne discord for helping me with the programming for the energy shield. Hard carry nuclear throne programmers

Credit to Schmiblor for the King Bach ultra spoon & Amen breaker weapon concepts, & the name for "stormbeast the f**k bringer", as well as making the awesome thumbnail for this mod project.

Credit to  Ferret on the nuclear throne discord for naming this weapon pack.

NOTE: Some of the more powerful weapons will not show up until late into loop 1 if not early loop 2. Most of the obviously overpowered weapons on here were made as alternatives to the SPC, an obviously overpowered weapon, for more variety in deeper loops & the possibility of deep looping without trigger fingers.

That's all, have fun!


Download

Download
IDPD Evidence Locker.zip 69 kB

Install instructions

Unzip file, copy + paste files into mod folder, copy + paste main.txt into startup text document. Or just load them manually every time you start the game like some kind of psychopath,

Leave a comment

Log in with itch.io to leave a comment.